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#1 Re: Science, Technology, and Astronomy » Suspension Bridge Martian City Roof Design » Yesterday 17:59:45

tahanson43206 wrote:

For Calliban re new Suspended Roof topic...

https://newmars.com/forums/viewtopic.php?id=11235

Of all our members, it seems to me you may be best qualified to add substance to this new topic.

I am hoping your previous work on cast iron would extend to this structure.

It seems likely you would need stronger material for the cables, and that would require energy, but a city like this is going to happen only if there is sufficient energy available to splurge on metalurgy.  Assuming you have enough energy, am i correct in thinking a city scape using suspended roofing with regolith cover for pressure balance and radiation protection would make sense?

The alternative is to dig underground, and it seems to me that unless huge natural cavities are found, it would ** always ** take more energy for excavation than would be required for the suspended roof concept.

(th)

One material that we have examined in the past is cast basalt.  This has compressive strength of 300-500MPa.  This is about the same as the tensile strength of low alloy steel.  From the data in the attached article, I estimate that between 1.5-2MJ of heat are needed to transform 1kg basalt from a room temperature solid to a castable liquid.  Basalt has density 3t/m3, whereas low alloy steel is 7.8t/m3. 
http://www.rmag.soil.msu.ru/articles/478.pdf

Low alloy steel has an energy cost of about 30MJ/kg if produced from ore rather than recycled metal.  On Mars, it will all be produced from ore for a long time to come.  This means that 1 cubic metre of cast basalt has about 2.5% of the energy cost of the equivelant volume of steel.  We also need a lot less equipment to produce cast basalt.  An electrically heated furnace and a set of moulds to cast the ceramic members.

Cast basalt tiles could then be glued together using a thin film of epoxy resin to produce a tibrel vaulted roof.  If the tiles are polished after casting, then the epoxy film could be as thin as 0.1mm thick.  The vault would then be covered in a thick berm of compressed graded regolith.

#2 Re: Meta New Mars » Calliban Postings including links to notable contributions » 2025-11-10 17:48:44

This tool allows individually designed buildings to be uploaded and rendered into an AI generated cityscape.  Very impressive.
https://www.d5render.com/

Using tools like this, we could design a Martian city right here on Earth and have all of the design elements worked out.

#3 Re: Science, Technology, and Astronomy » Pedestrian Martian Cities » 2025-11-10 16:33:30

Addressing the point made by SpaceNut.  Ultimately, it is transportation of people, goods and wastes, that limits the geographical size of a city.  I found this article to be enlightening.
https://www.d5render.com/posts/walkable … ples-guide

For an entirely pedestrian city to be practical, it must be possible to walk from any one part to any other part in a reasonable amount of time.  This is one of the reasons why preindustrial cities tend to be quite small and compact.  Ancient Rome is a notable exception.  But in general, inhabitants must be able to access all of the amenities of the city in easy walking distance of where they live.  In practice, this tends to result in pedestrian urban areas being very built up, with narrow streets and compact terrace houses.  Amsterdam, Venice and the North African medina towns demonstrate this.

The grand medina in Fez, houses some 150,000 people, along with thousands of commercial businesses and small manufacturers, all on just 1 square mile of land.  Population density is 550 people per hectare, which amounts to some 18 square metres per person.  What makes this even more incredible, is that the mud based buildings are rarely higher than two stories.  The arrangement works by making the most efficient use of space.  Street space in most cities is actually greater than that devoted to buildings.  But pedestrian streets can be as small as 2' wide and it is common for streets not to exceed 3' in width.  This is enough for people to pass each other.  The houses in Fez are also small, as they were built in more minimalist times.  On Mars, we can do better than the medieval builders of Fez.  We will be building cities in dry enclosures on a planet with only 2/5 of the gravity.  So we can safely build 3-4 storey structures out of rammed soil bricks and mortar bound stone, without needing impractically thick walls of the ground floor.  With stronger materials, we can build higher.  We can even have streets on multiple levels.  That would be impractical with cars, but can work in a pedestrian city.  The low gravity of Mars allows us to free up space for street restaurants, cafes and small gardens, whilst maintaining very high population density.

Another option occured to me when walking around the Dutch cities.  On Earth, areas with high rainfall need a sloped roof, to prevent the weight of water from overburdening roof supports.  On Mars, we will be building our cities under frames covered with rock and soil.  Essentially, artificial caves.  There will be no precipitation unless we deliberately introduce it.  Gravity is only 2/5 that of Earth.  It should be possible to build all structures with flat roof space.  This roof space can be developed as a greenspace, provided that soil is not too thick and heavy.  This would provide an open enironment that is above the cramped streets below.  In this way, we can effectively stack a garden on top of our city.  A place where people can walk and enjoy greenery.  The plants will contribute to cleaning and freshening the air.  This would be impractically heavy on Earth.  But the lower gravity of Mars could allow it.

#4 Re: Science, Technology, and Astronomy » Pedestrian Martian Cities » 2025-11-09 17:49:43

The New Urbanism movement was founded in the United States in the 1990s, by people who had grown tired of the car-centric lifestyle that exists everywhere in America.  The arrival of the car utterly ruined American cities.  They became places that everyone wanted to get away from.  Europe was spared the worst of this vandalism by a mixture of historical asset inertia and lack of space to build very spread out cities.
http://www.newurbanism.org/newurbanism.html

Whoever wrote the New Urbanism website dragged a lot of their personal politics into it, which I think is a shame.  None the less, the value of compact, carfree towns and cities, is amply demonstrated by the site.

Another excellent web resource is Carfree Cities by Crawford.
https://www.carfree.com/fes/index.html

Crawford develops a city architecture that achieves pedestrianisation within districts, with rail travel working between districts.  In the referenced section, he talks about the grand medina in Fes.  This is the largest intact medieval city in North Africa.  It is entirely carfree.  The streets are too narrow to allow even bycycles.  Approximately 150,000 people live in the medina, which has an area of 300 hectares, or only slightly over one square mile in area.  That is about 20 square metres land area per inhabitant.  This is very dense and is made to feel even more cramped by the low rise buildings of the medina.

#5 Re: Meta New Mars » Calliban Postings including links to notable contributions » 2025-11-09 10:40:10

I noticed a lot of houses did have cellars in Amsterdam.  Many of these had steps descending into them from street level and most appeared to me to have been converted into flats.  They appeared to be beneath the canal water level and presumably beneath the ground water level, which is never far beneath the surface in Holland.  When originally built, these cellars would have been used for storage.  Being beneath the water table would not necessarily have resulted in frequent catastrophic flooding, provided that evaporation balances the rate of seepage through the walls.  But it would have made these cellars rather damp places, vulnerable to fungal infestation.  To be habitable or suitable for storage of perishable items, tanking would be required, in addition to forced ventilation.  That can get expensive, as even small leaks can result in high humidity that fungus will take advantage of.

My own cellar in the UK has exactly this problem.  My house is 200 years old and was once a bakery.  Flour was stored in the damp cellar, hanging from iron hooks in the floor joists above.  I can only conclude that this arrangement was tolerable because flour was used quickly upon receipt, without giving it chance to rot.  I have made some improvements over the years.  A concrete floor.  I have repointed some of the original lime mortar within the granite walls with less permeable cement.  But damp is still a problem.

#6 Re: Not So Free Chat » Zaanse Schaanes Windmill Museum, Holland. » 2025-11-09 08:08:34

Back in the UK now.  I took this batch of pictures in Hoorn in North-Holland.
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#8 Science, Technology, and Astronomy » Pedestrian Martian Cities » 2025-11-05 15:26:23

Calliban
Replies: 6

Mars is something of a paradox.  In theory, it has more land than any nation on Earth.  Indeed, it has as much land as the entirety of Earth.  In the early years of colonisation, land will be free.  For a long time to come, it will be cheap.  But aside from mining rights, it is also worthless.  Nothing can grow in the dry, toxic soil surrounded by vacuum.  And a house built on the surface of Mars would be uninhabitable as it would contain no air.  We could build cities as a network of pressurised buildings, each surrounded by vacuum.  But that would mean donning spacesuits to move between buildings or having pressurised passageways, which will be single point failures.  Humans also seem to prefer open air environments that provide a sense of space.  I think it most likely that city districts will be built as single pressurised enclosures, with non-pressurised buildings within.  District enclosures will be connected by underground, pressurised passageways.  This allows the city to grow over time, by adding more modular districts.

Land within the enclosure will be expensive.  This is inevitable, as we must construct a pressurised enclosure around it.  This could be a tensile structure, like a dome.  Or it could be a gravity pressure vessel, using the weight of an overbearing mass of soil to counterbalance internal pressure.  But either way, habitable space on Mars requires no small amount of engineering.  When living space is expensive, the architecture should make the most efficient use of it possible.  For small spaces, no more than a few hundred metres across, we don't need cars or even bycycles to move people and goods within an urban district.  All transportation within will be by foot, with perhaps handcarts used to transport heavier and bulky goods over the short distances within districts.  This is an opportunity as much as a challenge.

Cities were built in this way for thousands of years before the car ruined the urban landscape with cancerous urban sprawl.  In the modern city, far more land is devoted to cars than to buildings.  This has expanded the footprint of cities, to the point where they are so large that they are inaccessible to a man on foot.  This has led to a form of cancer.  The more unpleasant and sprawled the urban environment became, the more people desired to escape it and the more they needed motorised transportation to navigate it.  In the race to achieve infinite personal mobility, mankind built urban environments that are a grim dystopia that everyone is desperate to escape from.  This created a positive feedback that could only be exhausted by depletion of resources.  The US took this further than any other nation, because its resources and land area provided no natural breaks.  The more unpleasant the environment became, the more the demand for transportation grew, as people desired to live outside of it, but still needed the income it provided.  At no point were the people involved prepared or able to realuse that they were the problem.

The cities of the Netherlands are unique in the fact that there was insufficient land to allow this cancer to spread very far.  Dutch cities have preserved their preindustrial pedestrian character.  The bycycle has improved mobility within the limited space available, but cities lacked the space for cancerous urban sprawl in the way that American cities did.  So Dutch cities focussed on improving the limited environments that they had.  The UK is part way between the Netherlands and the US in terms of the amount of land available.  As a result, the cancer of urban sprawl started, but never went as far as it was able to in the US.  With far fewer resources and far less land, the Netherlands has succeeded in building livable urban environments that Britain can only aspire to and Americans can only dream of.  This makes Dutch cities a perfect case study for the development of Martian cities, where habitable land will similarly be constrained.  Martian cities will be compact and pedestrian.  I raise this thread in an attempt to explore how Martian cities will develop within the constraints imposed by the Martian environment.

#14 Re: Meta New Mars » Calliban Postings including links to notable contributions » 2025-10-29 08:18:49

It may have been written in Dutch, I don't.  Whilst the IR telescopes would be valuable for Earth defence, they are equally valuable for resource prospecting.  IR emission spectra should also tell us a lot about the minerology of each asteroid.  Starship has already reached a sufficient level of technological development to do this right now, if it were used in expendible mode.  Reusability is proving to be difficult because of the sheer trauma of atmospheric entry on the ship.  But in expendible mode, the ship would appear to be fully operational.

I like the idea of kinetic impactors.  At a 30km/s relative velocity, an impactor will carry 500MJ/kg of specific energy.  That is about 100x of the explosive energy density of TNT.  It may be that we don't need nukes to deflect asteroids, just a lump of iron hitting them at high relative velocity.  But provided there is sufficient time to impact, we could make the most dangerous asteroids our first priority for mining.  By the time the impact date arrives, the asteroid would have been processed into solar power satellites, space stations and propellant.

#15 Science, Technology, and Astronomy » Burezestnik - Russia's nuclear powered cruise missile » 2025-10-29 07:55:58

Calliban
Replies: 4

This rumble video discusses Russia's new nuclear powered cruise missile.
https://rumble.com/v70xuv0-burevestnik- … ntage.html

Here is the wiki page:
https://en.wikipedia.org/wiki/9M730_Burevestnik

This has just completed a flight test of some 8700 miles.  So it is clearly approaching operational readiness.

From what I can tell, it is powered by a small, high-temperature, open-cycle gas cooled reactor.  The reactor is unshielded, so will leak considerable neutron and gamma radiation, irradiating everything it flies over.  The missile is intended to carry a nuclear warhead.

This is a significant strategic threat to the west.  Russia already has ICBM capabilities that can target cities.  I think this weapon is intended as a battlefield weapon, capable of delivering tactical nuclear weapons in the low kilotonne range.  It could be used, for example, to irradiate NATO troops with some sort of low yield high-neutron warhead ahead of a Russian attack.  Or it could be deployed against carriers.

The US studies this idea under project Pluto in the 1950s.  But the concept of a power dense, unshielded and open cycle air-cooled reactor, was deemed too dangerous to test.  This thing would be very difficult to land safely after any extended period of operation.  Decay heat would probably melt the fuel as soon as airflow through the engine diminishes.  It would be an extreme hazard to ground crew even after shutdown, due to high gamma emissions.  Apparently, the Russians are crazy or desperate enough to do what other countries just didn't want to for seemingly obvious reasons.  We seem to be entering a scary new world.

#16 Re: Science, Technology, and Astronomy » Asteroid/off-Earth mining » 2025-10-28 05:48:23

Starship could be used to launch large infrared telescopes.  These would have enough resolution to identify near Earth asteroids down to a few metres across.
https://www.nextbigfuture.com/2025/10/a … -2035.html

This is interesting because asteroids in the size range of a few to several tens of metres are the easiest to mine.  We can enclose the entire asteroid in a bag and use grabber shovels to pull material off the surface.  Useful metals can be seperated out and silicate wastes can be used as reaction mass to bring the useful materials back to high Earth orbit.

Some asteroids have orbits that require very little energy to reach beyond that needed for Earth escape.  These are the ones we want to begin with.  Large IR telescopes are a valuable tool for identifying these most promissing mining candidates.

#17 Re: Science, Technology, and Astronomy » Coal-fired Brayton Cycle Supercritical CO2 Boilers » 2025-10-26 18:40:02

Quite a lot to read through here, so I will comment again when I've had chance to read it all.  Gas turbine blades have always been made from high temperature nickel alloys.  Since the 90s, they have been grown as single crystals with mineral rods embedded to provide cooling channels by dissolving the rods in weak acid after casting.  So I'm not sure why the reference suggests that using nickel alloys is impractical or expensive.  It is standard aerospace practice.  Take any COTS GT and you find nickel alloy components.  For non-moving parts, steels can still be used at 700°C.  Strength will be reduced substantially and corrosion in hot CO2 will be more of a problem.  But is can be done.  There are specialist oxide dispersion strengthened mechanical alloys that were specifically developed for operation in this temperature range.

#18 Re: Not So Free Chat » Politics » 2025-10-26 18:03:09

Trump is trying to rebuild the US domestic manufacturing base, as it existed in the 1970s.  The problem is that we live in a very different world today to the one he would have known as a young man.  The demographics of the workforce are different.  The workforce has gotten older throughout the world, but especially in Western countries.  Energy is more expensive.

To a great extent, globalisation was an attempt at keeping production costs down by relocating manufacturing to places where energy was cheaper, the workforce was younger and environmental regulations were weak or absent.  But there is more to globalisation than just that.  Many products cross national borders multiple times before they are finished.  Different parts of the manufacturing process require labour at different price points and skill levels.  It isn't as simple as saying that a car is made in Mexico or Japan.  In the modern manufacturing system individual components may cross national borders multiple times for specific manufacturing processes that just happen to be most efficient in a particular place.

Tariffs risk disrupting trade arrangements that took many years and a lot of dollars to set up.  They also ignore the reality of how products are produced in the modern world.  Tariffs are a tax on consumers not producers.  The additional revenue that the US government is receiving is coming directly from the US consumer, who is now paying higher prices.  This is a direct source of inflation that erodes consumer purchasing power.  This is on top of the post-COVID inflation that had already eaten into wages.  So consumer spending is going to be squeezed on both sides.

#19 Re: Not So Free Chat » Zaanse Schaanes Windmill Museum, Holland. » 2025-10-23 04:39:49

I will be back in Holland week after next.  Not somewhere I thought I would be going back to so soon, but it is where my son wants to go for holiday.  We are planning on visiting different places this time.  We are staying in Haarlem and will be getting the train to Utrecht, Delft and Den Hague.  I will take pictures as last time and post them here.

I have always found the Holland to be quite inspiring.  It is a place where about half of the land is reclaimed from the sea and much of the remainder was boggy marshland before humans terraformed it.  The sea is held back by a system of soil dikes.  Behind the dikes, water drains into ditches, and is pumped to sea level by pumps, originally wind driven.  This seems quite analogous to what we plan to do on Mars.  In that case, land will be recovered from vacuum by constructing a roof structure and covering with soil to counterbalance internal pressure.  The resulting habitable land will be relatively expensive.  Under the roof, the challenge will be to develop towns that are comfortable to live in despite high population density.  The urban architecture of pre-industrial Europe gives us solid examples of how to do that.

#20 Re: Not So Free Chat » Politics » 2025-10-19 18:29:56

SpaceNut wrote:

Lest we forget No More Kings...

Agreed.  The present king (Charles) is an utterly pointless person.  He really does nothing for the planet except consume oxygen.  So long as some are more equal than others, it is difficult to build a proper democracy.

That said, the North American rebellion was more a proxy war by the French against Britain.  It had nothing to do with American freedom, though that did come later.

#21 Re: Life support systems » Spacesuit materials » 2025-10-19 18:18:36

Much depends I think on how we construct space suits.  If we go with an MCP design, then you have an elastomer fabric covering skin.  Other, tougher garments can be worn over this.  As Robert noted, Mars dust grains are more rounded than lunar equivelent.  So I don't see that we need anything special compared to Earth based clothing.  On the moon, the situation is quite different.  That dust will destroy most fabrics quickly.  CNT or BNNT would appear to be necessary there.  Sharper dust will also be more toxic to the lungs if tracked back into the hab.

I have a GoreTex coat that is about 10 years old now and has seen heavy use.  It is still in good condition and is still reasonably waterproof.  That is a necessity in the northern parts of Britain.  The surface is easy to wipe down as it is relatively impermeable.  So it shoukdn't be difficult to keep clean on Mars.  The moon is a different case entirely.  It was noted that the original Apollo space suits were destroyed by a few days expusure to lunar dust.  I hate to think what it is going to do to astronaut lungs long term.  Will it be as bad as asbestos?

#22 Re: Life support systems » Power Distribution by pipelines on Mars. » 2025-10-19 17:41:30

This topic has sat idle for a while.  It covers both power distribution and transportation through pipelines, though the initial intent was power distribution.

TH raised a good idea in the use of ice in pipes as a low friction medium that vehicles can slide along.  A smooth surface could support high speeds.  It can be renewed by melting the top inch of ice periodically and allowing it to refreeze.  Microwaves would do that very effectively.  Or maybe some kind of radiant heater.  Propulsion could be provided by driving wheels pushing against the sides of the pipe.

Steel has a 0.04 static friction coefficient and a 0.01 dynamic friction coefficient against ice.
https://www.engineersedge.com/coeffient … iction.htm

This means that every tonne of mass transported would require some 37N of driving force.  Given that Q = F × D, that amounts to 37KJ/tonne-km.  The sled and drive car will have mass as well.  As an initial rough estimate, lets say 50KJ/tonne-km.  That is about the same energy cost as rail (on Mars) but without the cost of the rails.  We would only need about one inch of ice.  The tunnels would need to be sealed and covered with regolith to prevent sublimation.  But provided the atmosphere within is maintained at high humidity, they would not need to be pressurised.

#23 Re: Life support systems » Island One Gerard O'Neill Vision » 2025-10-19 15:04:23

Gerard O'Neill's Island 1 was intended to present an appealling image of a space habitat so that people could become emotionally invested in the project.  But if our goal is to set up space manufacturing capabilities and the purpose of the space habitat is to house the workforce, we do not need to begin with such large habitats.  They are things that we can build up to over time.  Starship is designed to house up to 100 passengers in a habitable volume of 1000m2 for at least 6 months.  That is a 10m3 volume for each passenger.

If we used Starship as a guideline for the required habitable volume of a minimal space habitat, then a workforce of 1000 people would require 10,000m3 of habitable volume.  That is a sphere some 26.7m in diameter.  We can be more generous without the space habitat becoming unrealistically huge.  Lets assume 10x the Starship volume per worker.  That is 100m3 each, or 100,000m3 in total.  That is equivelent to a spherical habitat some 57.6m in diameter.  Say 60m.

Let us assume that such a habitat rotates to produce artificial gravity.  Human beings can endure about 3 rotations per minute before inner ear problems start to become problematic.  There is some evidence that humans can adapt to higher rates over time.  But lets assume for the time being that 3 rev/min is what we will design to.  That is 0.314rad/s.  Centripetal acceleration can be calculated as:

A = w^2 × r.

Solving for r = 30m, gives a centrifugal gravity of 2.96m/s2 at the outer edge of the sphere, or 0.3g exactly.  This is slightly less than Martian gravity.  The closer one gets to the centre of the station, the shorter the radiys of rotation and the lower the centripetal acceleration.  Lunar levels of gravity (1.635m/s2) would be experienced some 16.58m radius from the centre.  This means that about 60% of the internal volume of the sphere would have gravity greater than lunar.  Habitation areas will be concentrated around these outer sections.

The total volume of a 60m diameter spheres is 113,097m3, or 113.1m3 each.  Some of this volume will need to be apportioned to life support functions.  Food will be produced using a mixture of hydroponics, algaeculture and extracted chloroplasts.  Using acetate salts, food can be produced in very compact volumes without sunlight.  Gone is the need for the extensive agricultural areas that O'Neill anticipated in the 1970s.

Such a habitat would not have any wide open spaces.  But there is sufficient volume for every crew member to have their own small bedroom, equipped with a personal ensuite.  A cubic room with dimensions 2.4m aside, would have internal volume 13.8m3.  If every crew member had such a room, they would collectively account for 12.2% of internal habitation volume.  There would be canteens within such a habitat, as well as lounges, gym and cinema.  There could even be small green spaces beneath artificial lighting.

How much would such a habitat weigh?  This is difficult to estimate.  For Island 1, mass was dominated by cosmic ray shielding.  This amounted to 5000kg of silicate slag per square metre of hull area.  For a sphere 60m in diameter, this equates to a total shielding mass of 56,500 tonnes.  This is only 1.44% of the 3.9 million tonnes of shielding that would have been required by Island 1.  As our habitat will be constructed for the workforce of a lunar ore processing facility, it is reasonable to assume that this mass will be derived from lunar materials.  We could either use the first 56,500 tonnes of lunar ore as shielding or just work without shielding until we have 56,500 tonnes of silicate wastes from the ore refining itself.  Much will depend on the mass that can be provided by an initial lunar mining operation.

I am going to call this 60m, 1000 person habitat concept, Island 0.1.  Back in the 1970s, O'Neill had assumed that the colonists in Island 1 would be working families, with children attending school in the habitat, with both parents working.  This seems less realistic for an early habitat supporting space manufacturing, though it isn't impossible.  I think it more likely that individual workers would sign up for a 2 year contract, which would include transport to and from the habitat, food and accomodation, in addition to wages.  The habitat would be attached to the ore processing and manufacturing areas.  These would mostly be low or zero gravity.  Operations would either be automated or controlled remotely from within the habitat.  Only maintenance that cannot be carried out robotically, would require humans to leave the safety of the shielded habitat.  This allows exposure to cosmic rays to be minimised by limiting exposure time.  So the majority of the space factories will not require cosmic ray shielding.

#24 Re: Science, Technology, and Astronomy » SPS Mechanical Solar Power Satellite Steampunk Vision » 2025-10-14 06:34:53

Isaac Arthur has released his latest video on space based data centres.
https://youtu.be/iLNrYwx0th0

The neat thing about this is that it obviates the need for transmission of power from an SPS to the ground.  Power is used where it is generated.  This is a product that can realistically be sold to Earth based customers for profit.  There is huge and growing demand for it.  The downsides are transmission delay - 0.1s to a satellite in GEO.  Such a satellite would also probably need a manned presence.

#25 Re: Science, Technology, and Astronomy » OpenFOAM » 2025-10-10 08:51:27

I am presently looking into buying a computer with enough capacity to handle fire modelling CFD applications.  The cost is likely to be $5000 - $10,000.  The problem is that for a 3-Dimensional geometry, especially structures, the number of cells increases very quickly, which eats up a lot of memory.  To run a simulation in a reasonable amount of time, a high end Intel Xeon W-series processor is needed.  A minimum of 1TB of free memory space per simulation and preferably, 64 cores to be able to run the simulation in hours rather than days.  It gets expensive very quickly.  But it is such a significant advantage to me as an engineer, that I am minded to take the hit and make the investment.

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