New Mars Forums

Official discussion forum of The Mars Society and MarsNews.com

You are not logged in.

Announcement

Announcement: We've recently made changes to our user database and have removed inactive and spam users. If you can not login, please re-register.

#1 2007-06-29 09:33:46

ven_aura
Member
From: Indiana
Registered: 2007-06-18
Posts: 7

Re: An Educational Video Game

Hello all, new here.  I'd almost given up that I'd get membership!

Anyway, I'm an intern at a company that develops "serious games" (we all hate the term) and the project I've been given the research for is a space game.

Considering the awesome opportunities for education and outreach in a Mars setting, that was our chosen focus (for this phase). While a finished product is going to take YEARS and probably a lot of headaches, the current research and module and some graphics phase we're in is pretty fun.

I've already done a fair bit of research already, and we've figured out the basics of the layout of the base, but there are a few things I'd like to bounce off you all.

I'm currently trying to develop a few problem scenarios within some educational standards. One idea we came up with involved mining (not strip mining, though, don't want to mess up the planet right away) and another involved the maintenance and placement of remote science stations.

The last one I'm trying to explore, though, is giving me a little trouble. And it involves life support and growing food. I've got the basics of the biology down (had to take a refresher, last time I had biology was junior high, thank goodness I have friends that major in it) but how it all works together has made me hit a bit of a wall.

So, to boil it all down, what I'd like is some up to date discussion on what's going on with life support systems for proposed colonies. Are biodome-like systems old news? What sorts of things have been proven to work with food (I know hydroponics is nifty, I did that at space camp way back in '95)? Can concepts like the nitrogen and carbon cycles be synthetically done? Anything found in nanotechnology (I know, it's a buzz word, this is an NSF grant)?

Hit me with your best sources and even previous threads (though I have been sifting through them, some really exciting discussions!) Don't worry about how complicated any of the concepts are, I'm an Aerospace Engineering student, if I don't know it, I at least have the sense to look it up. smile

And if you have anything that might help with anything involving mining or other instrumentation out there too, more information is better. I'll be fishing around in the threads when I can as well.

Hopefully that's all clear. I'll be sure to check the forum regularly.


"Never underestimate the power of a junior high science teacher."

Offline

#2 2007-06-29 14:25:40

noosfractal
Member
From: Biosphere 1
Registered: 2005-10-04
Posts: 824
Website

Re: An Educational Video Game

Hi ven_aura,

Welcome to New Mars.

Most plans I've seen rely heavily on abundant nuclear energy for basic life support and then handwave about greenhouses. 

Have you seen the Mars Home project?
http://www.marshome.org/documents.php
It has some details that you might find interesting.

Overall, for example, there is a nitrogen shortage on Mars, but for small populations (i.e, < a million) you can mine nitrate beds as long as you have enough energy.


If you don't want nuclear, then you'll need _large_ areas devoted to solar + storage, and maybe a wind farm for dust storms (upto twice a year, 100 days each)
http://www.memagazine.org/mepower03/mar … needs.html

I personally like this idea ...
http://science.nasa.gov/newhome/headlin … ar99_1.htm


I think the most likely use for nanotech is in the manufacture of strong, lightweight materials for construction.  Carbon nanotube (CNT) composites, CNT aerogels, etc.  So, fancifully, you take the CO2 atmosphere, split out the O2 for lifesupport and use the carbon to create CNT composite domes.


Fan of Red Oasis

Offline

#3 2007-06-29 14:57:30

ven_aura
Member
From: Indiana
Registered: 2007-06-18
Posts: 7

Re: An Educational Video Game

Most plans I've seen rely heavily on abundant nuclear energy

Yes, we were going to start looking into that too (to some extent this phase is a lot of "if you have parts A, B, and C, then we can do such and such activities). But thank you for reminding me to expand my energy document. big_smile

Overall, for example, there is a nitrogen shortage on Mars, but for small populations (i.e, < a million) you can mine nitrate beds as long as you have enough energy.

Well that's quite useful. And we're not making it a very big colony, so that's very pertinent. In fact, it's more of a base than a colony, with possibly later additions of a true colony so to speak if the game concept gets accepted into the next grant phase. But I'm supposed to look at the big picture as well.

Have you seen the Mars Home project?

No I haven't! I can't believe I missed that! Great link.

I think the most likely use for nanotech is in the manufacture of strong, lightweight materials for construction. Carbon nanotube (CNT) composites, CNT aerogels, etc. So, fancifully, you take the CO2 atmosphere, split out the O2 for lifesupport and use the carbon to create CNT composite domes.

That's what I figured, that it would be more on the materials side. And I was wondering if there was some theoretical way to split the O2 out like that. The funny thing about education is they're all about starting this nanotechnology lesson plans and areas of study, but barely have anywhere to go to develop them. But that's my headache, not yours. XD


"Never underestimate the power of a junior high science teacher."

Offline

#4 2007-06-29 18:14:50

noosfractal
Member
From: Biosphere 1
Registered: 2005-10-04
Posts: 824
Website

Re: An Educational Video Game

I was wondering if there was some theoretical way to split the O2 out like that.

You just need energy, e.g., a high temperature solar furnace.  If you wanted to be more subtle - maybe an artificial form of photosynthesis (CO2 + light -> O2 + carbon, usually in the form of plant matter).  Or maybe not even artificial - carbon black feedstock can be made from plant matter like other petrochemicals (see biodiesel, bioplastics, etc).

** EDIT:

Here's an example of "artificial photosynthesis" ...
http://www.sciencedaily.com/releases/20 … 091932.htm


Fan of Red Oasis

Offline

#5 2012-08-14 04:03:37

hornig
Member
Registered: 2012-08-13
Posts: 22
Website

Re: An Educational Video Game

Hi,

I really hoped that they did Sim Mars (trailer: http://www.youtube.com/watch?v=jIJ8E4o-2Ow ), but they droped it for The Sims sad.
It would still be great to get such a game.

Best regards,

Andreas

Offline

#6 2019-11-07 11:23:33

aeytovareschSmato
Banned
From: Russian
Registered: 2017-07-29
Posts: 2

Re: An Educational Video Game

I generally prefer for educational board game for my kids and it is very useful for my kids. It increase some good knowledge. Now a days most of the kids always play online and there are various game available for kids.

Offline

#7 2019-11-07 11:37:56

tahanson43206
Member
Registered: 2018-04-27
Posts: 1,220

Re: An Educational Video Game

For aeytovareschSmato re #6

This is the Mars Society NewMars forum.  There is some discussion here of how to prepare for children living on Mars, but a nearer term interest is how to help children living on Earth in 2019 to prepare to help with settlement of Mars.

Can you recommend educational board games suitable for either audience? 

Congratulations on your command of English.  I took a course in introduction to Russian, so I appreciate (in a small way) the power and beauty (if that is the right word) of the language.

Edit: And thank you for bringing this interesting topic back into view!  I am (relatively) new here, and I have only read a fraction of the content that is available.  Often SpaceNut brings back a topic that has languished for a while, so I get to meet earlier contributors.

That is certainly true in this case!  I'm curious to know what happened to the educational game project that the creator of this topic was working on, and hope he might return to provide an update.

(th)

Last edited by tahanson43206 (2019-11-07 12:28:02)

Offline

#8 2019-11-07 17:12:10

SpaceNut
Administrator
From: New Hampshire
Registered: 2004-07-22
Posts: 16,492

Re: An Educational Video Game

Its sort of easy to get fooled by the latest Russian Bots. Hosting IP is on this sever mtsnet.ru will watch and see if its going to turn spammer or not.

You were not wrong thou about these dated topics as this one is just shortly before the great crash to which we are stilll missing those lost posts at this time still.

Offline

#9 2019-11-07 19:01:54

tahanson43206
Member
Registered: 2018-04-27
Posts: 1,220

Re: An Educational Video Game

For SpaceNut re #8 ...

The ID was registered in 2017 ... it may well have been planted by a bot, as have so many others.  However, the post itself seemed (to my thinking) to have been composed by a human trying to fit into the community here.  I agree that the motivation is unclear.  My suspicions are raised, however, due to reports that Russians are hard at work trying to infiltrate American institutions in order to try to further disrupt our already fragile democracy.

Thank you for reporting the host IP address. 

(th)

Offline

Board footer

Powered by FluxBB