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For SpaceNut about Ring Habitat topic...
Please do NOT copy this post into the habitat topic.
What I think might work in this situation is to separate the smelting branch from the main trunk.
You have already introduced a post that does not contribute directly to the habitat ring topic.
That post can tell our readers to branch to another topic if they want to.
My goal and desire is that we will prepare a series of posts that a future reader can follow from beginning to end, and know how to set up the habitat.
Posts about other topics can be indicated.
We can either ship the Quonset huts ready made from Earth, or we can make them on Mars from Mars materials.
In any case, a discussion about how to smelt iron on Mars needs it's own topic.
Calliban would be the right person to lead a topic about how to smelt iron on Mars, and what to do with it.
You and I are NOT the right people to lead that topic.
Do we already have a topic about how to smelt iron on Mars? We might!
If we do, just point to it and continue building the topic so if flows cleanly from the opening post to the finished plan.
Reminder: We are now waiting for kbd512 to make the decision about how big he wants the Quonset hut to be. Once we have that information, we can figure out how to deploy 250 huts inside and outside the roadway ring. Until then we can work on something else.
The roadway will serve all residents. It will be a source of all fluids including gases. It will also be the passage for spent gases if we do not clean the air in each habitat. I think it would make sense to clean the air in each habitat, because every habitat needs to be able to operate independently in case of an accident that rips open the roadway corridor.
kbd512 has provided an opportunity for us to think about equipment that is under the habitat, because he indicated he would elevate the habitats above the regolith rather than dig down into it. Remember that kbd512 has chosen a location where water is believed to be abundant.
it seems to me that each habitat needs it's own power generator for emergencies, so the form that would take seems worth it's own topic.
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For SpaceNut ... we don't have to depend upon our AI artists .... We can create accurate models using Blender (or any other 3D design program).
I just created a folder for the QuonsetHutRing concept on Mars.
To make a Quonset hut should be ** really ** simple. Blender provides a basic cylinder and we can lay it on it's side and cut it in half.
We can replicate that shape 25 times for the habitats, and however many times as are needed to make the roadway.
We can start with guessed dimensions, and when kbd512 gives us firm numbers, we can roll those into the model.
Blender can show the model in all kinds of views.
We can also add details such as fluid lines and other fixtures.
Meanwhile, we can ask the AI artists to create scenes that feature the new shapes.
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