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Here are two useful formulas for you to work with.
v=at ; Given your final velocity (10 million meters per second) and your acceleration (0.4 G's, or 3.92 m/sec^2), you can easily figure the number of seconds it'll take you to get to that speed. I get about 29 days.
deltaV = (v.e * ln(MR)) ; This looks worse than it is. (v.e) is just your exhaust velocity. MR is your vehicle mass without fuel divided by your vehicle mass with fuel. "ln" is natural log, a button on your calculator. Since you know your exhaust velocity and the delta-v you want (your final velocity), you can work the equation backwards to get your mass ratio. This comes out to;
(deltaV/v.e)= ln(1/MR)
This is the same as;
e^(deltaV/v.e) = 1/MR; "e" is the physical constant e = 2.718, which you are taking to the power of (deltaV/v.e), a number you can easily calculate. Thus, if your end-velocity is the same as your exhaust velocity, you get an MR of .37. This means your ship is only about 2/3 fuel, which isn't bad at all. Aerospace engineers would kill for an MR like that for Earth-launch. Usually MR is about 0.05 for Earth launch.
On the other hand, that only ACCELERATES you. If you have to decelerate, too, then your overall deltaV is twice as much, and you have e^2 in the formula above. This reduces your payload mass to 0.135 of your overall mass so you can slow down at your destination. And, of course, you have to refuel when you get there.
All that is true, and I didn't realize you were speaking only of rocket systems requiring an external source of power, such as nuclear. Still, this statement confuses me; "So, if a rocket has twice the ISP of another rocket engine using the same reaction mass, that rocket has half the thrust or less." I assume when you say "reaction mass" you mean the mass-flow rate through the nozzle, and by ISP you mean thrust force divided by mass flow rate, i.e., seconds, as it's usually defined in rocket design texts. Regardless of what the energy source is, this would imply that 2xISP with the same mass flow rate will give you twice the thrust.
Forgive me for harping on this, but this point bugs me.
Response to CM;
You said;
?The thrust provided by a rocket engine is F = m? v.e, where m? is the rocket?s reaction mass (in kg/s) and v.e is its exhaust velocity. So, to increase the thrust of a rocket engine, you can either increase its reaction mass or increase its exhaust velocity. However, the kinetic power of the rocket exhaust is P = ? m? v.e^2. This means P/F = ? v.e. So, if a rocket has twice the ISP of another rocket engine using the same reaction mass, that rocket has half the thrust or less. Thus, an advanced propulsion system, such as NERVA, that expects to operate at double the ISP of conventional chemical systems but still produce the same thrust must either double its rate of propellant use or double the rate at which it can put thermal power into the propellant.?
It seems to me, just using F=m?v.e, that if you double the Isp with the same mass-flow rate, you double the thrust, since F is thrust, not P/F. The interpretation of P/F = 1/2 v.e can be better understood as P= 1/2 Fv.e, which according to my Sutton means the POWER TRANSMITTED TO THE VEHICLE (Sutton actually uses P = Fv.e, dropping the 1/2, which we argued about extensively in class years ago). The Power transmitted to the vehicle is actually a function of the square of the exhaust velocity, which makes sense, since you?re increasing the kinetic energy of the vehicle with respect to Earth.
Response to Canth; While orbital speed is somewhere in the neighborhood of 7.5 kps, total delta-V for a launch is about 9.1 kps to get there. This is due to two factors; atmospheric drag,
and the fact you have to lift your vehicle vertically out of the atmosphere, which doesn't contribute at all to your orbital vector. Thanks to mass ratio, you're using far more fuel-mass in that initial 2 miles than you use in the next 4 miles (too lazy to do calcs right now), since you are lifting all that propellant. I'm guessing that 300 mph at 2 miles altitude contributes quite a lot more than 1%, probably closer to 10%.
Tom
I rather like Myrabo's Lightcraft, partly because he's actually tested a model of it and proves it works, and evidently started his own company based on the research he did at Rensellear (sp?) Institute. Myrabo and Ing's book the Future of Flight goes into a lot of leading-edge propulsion concepts, is good reading, and has an awesome Bibliography on just about everything (including laser-blasting of nuclear pellets). A second book that's also very interesting is Robert Forward's Indistinguishable from Magic (aka Future Magic). He talks about an awful lot of unique propulsion systems, including oddities like magnetically riding a stream of iron pellets that are being continuously shot up into the air from a mag-rail, caught and reused on their way down. Equally bizarre is the slingatron concept (big, expensive, and the g's would kill you, but a nifty idea). However, despite how nifty all the ideas might be, one of the only guys that's doing hardware in the field is Myrabo, for now. Space Studies Institute did a lot of research on the mag-rail gun concept (they didn't call it that), but I haven't heard that anything has come of that.
Oops. I see Poppa already suggested the first option. Well, I'm with him, then.
Tom
I'd like to toss two radical ideas out here, but I like them both.
It seems to me there are two great ways to get to Mars, fast. One is to modify the whole Mars Direct program to send some people with a one-way ticket and 6 months worth of food and air. Three Protons with payloads of the man-carrying section, and two solid rockets would probably get you there. I did all the calcs for a Hohmann trip, and I don't remember the fuel being a terribly big load. Have to look it back up. Anyway, we're talking maybe $300 mil for the launches, maybe $100 mil for hardware on a budget, aerobraking and fuel to spare, and if the volunteers live past 6 months using their wits, solar collectors, inflatable food-growing pods, and so on, great. If they die after 6 months, too bad. Give their families $10 million each and a nice letter signed by the president, you still save a ton of money and you could do the whole thing in a matter of years. Even private companies could do this and make a profit from merchandising. There would NOT be a lack of volunteers.
Second; hype up the conflict and threat of a Chinese Mars. Yeah, I know this is pathetic and uses the average American like a tool, but what's new about that in politics? Advertise the FACT that, "Oh, My God, they're going to get there before us, and then all Mars will become a new Communist world!". The general pop would eat it up, and you'd have another Apollo race. Of course, there's the downside; once NASA got there, they'd say, "Oh, we won...now we're going to stop." The only way to avoid that scenario is to convince the populace beforehand that China is going to build a humongous colony there, and make sure we do it first. Of course, this may not be a fiction...
Addressing issues in somewhat reverse order;
Canth;
I thought about the ramjet/scramjet option, but it does require some fairly high air pressure which would translate to your outer frame, which means the balloon would have to be really tough stuff, that is, metal. Plus, keep in mind the whole object here is to do this really cheaply. Plus, a ramjet implies that you want to combust something. The rocket mode, (with water) however, is quite reasonable, and I?d certainly do that to go beyond the limits set by the thrust/drag equation.
Bill White; Yes, professional balloon makers or sailmakers are certainly an option. Cameron Balloons in England might be handy to use, but then, the Mylar I?m dealing with isn?t fabric, it?s just a very flat 2 mil reflective sheet. I wouldn?t be able to get any decent reflectivity off fabric Mylar (unless you know of some type that?s mirror-smooth that I haven?t heard of...certainly a possibility). Is there such a thing?
CM Edwards;
First off, your Solar Incidence is a bit high; in space (near Earth) the solar is only 1400W/m^2, and on Earth it?s closer to 800W/m^2. Not that this helps me...I would prefer your 2000.
You state that 1G acceleration (required to support a vertically lifting object) requires 48W/kg. I have some issues with the formula for it. If you check the units (kg, m, s, and such), they don?t work out. P = F^2/(2*m). The actual formula is derived from Nm = Joules = Ws, which gives you Newton meters divided by seconds for your total Watts, treating the ?meters? as though there is no gravity present, which for 1 second gives you 9.8N*9.8m / 1s = 96.04W per kilogram. Of course, this too is worse for me.
I wouldn?t launch vertically anyway, so the idea of hovering and using up 100W per kg is almost irrelevant until I?m very, very high up. If we pretend that my balloon is big enough to give me positive buoyancy, then any thrust at all (treating the balloon like a jet plane) is going to propel me forward, and any forward motion will provide me lift, assuming I have some lift surfaces. A flat surface with aspect ratio 2, angle of attack 6 degrees, will give me a lift to drag ratio of 6, which is pretty darned nice. Thus, if I have two lift surfaces of X drag, and a scoop area of 4X, I could still pull an L/D of 1/1. (these L/D numbers are pulled from an old aerodynamics book). Incidently, I compared sea-level aerodynamic drag to kinetic drag for super-tenuous gas, and found out that aerodynamic drag is about 3 times higher, presumably due to the higher boundary-layer interaction.
The very low estimate of blimp speed needs to be bumped up quite a bit; Sanyo has a blimp that does 65 mph, or roughly 30 meters per second at sea level. Of course, it has two 180 horsepower engines. What fraction of that is delivered to the propellers is anyone?s guess. In an atmosphere 1/10 as thick, you should certainly be able to go a heck of a lot faster. While the density is 1/10, the higher velocity means you?re encountering more gas, so the drag is higher both due to the mass encountered AND the velocity squared. Based on this, the new max velocity, V2 is equal to V1 time the cube root of 10, or, 64 meters per sec. Likewise, at 1/1000th the desity, the limit due to drag (assuming a 30m/s limit at sea level) would be 300m/s.
Anyway, my blimp concept isn?t really blimp-shaped, so it won?t share blimp drag characteristics. I?d like a long, thin, continuous diameter tube, with a scoop about the same size as the tube diameter. At low elevation, I?ll accelerate until thrust equals drag. I would select the L/D >1, by a bit. So, I set the maximum drag so it always gives me more lift than the weight of the balloon rocket. This implies that my thrust will have to be equal to L + D to give me any lift at extremely high elevations (hadn?t considered this much before now...this will obviously slow me down a lot). At low elevations, I?m getting help from the fact that the balloon is acting like a balloon. As long as thrust is > (L + D - Buoyancy), then I?ll keep rising, and as long as I?m rising, the air gets thinner, D drops, and my tube throughput drops, bringing me back down again. However, I always intended to operate the scoop in ?overflow mode?, that is, back pressure limits the input rate and throughput. Even as the air thins out, my throughput will remain fairly constant. Up to a point. This, too, lowers my top speed somewhat, since my mass in doesn?t equal mass out.
Since you forced me to rationlize a few of the concepts I?m considering, I can see that I will be running slower, but I still have the option of dumping water into the tube and going into rocket mode at a high elevation and bypassing the entire drag limit problem, since I?d just go straight up (more or less). Whether I could get enough delta-v to go orbital, I?ll leave to the next set of calculations. I just want to get this built so I can see if it works *at all*. Thanks anyway for clearing up my thinking process for me, though.
I know I haven't resolved all the questions presented...
The whole idea is that if you are running into atmosphere with enough kinetic energy to heat you up, then that same kinetic energy will be providing you lift and raise you up to a more tenuous part of the atmosphere where your plastic isn't melting. Since I haven't run numbers on this, I can't give you any kind of realistic figures, but if your lift/drag = 1.0, and the balloon-rocket needed, say, only 1KW for lift, then it will never have to dissipate more than 1 KW. It's just a matter of figuring out the max heat I can take, then deriving my minimum lift-to-drag from there.
Or vice-versa!
Josh; the thermal transfer tube is just a black tube that gets really hot when you zap it with your parabolic reflector, which runs the length of the tube. Air collected by your scoop passes through the center of the tube and gets hot, then gets ejected out your nozzle. The trick, of course, is to make sure the overall kinetic energy of the gas you're spewing is higher than the kinetic energy of the gas hitting your scoop.
Shaun; I'm speculating on a small pod hanging below the balloon-tube, and maybe a tank or two of water; possibly not more than a thousand pounds with a man inside. You don't actually need much; consider the size of the Gemini capsule, then take away the heat shielding requirements, and add in the much-smaller radio technology we use now. I'm still tossing around some ideas for manueverability in space; you have all this solar energy and water, putting on attitude control nozzles shouldn't be a big deal. I'm also questioning how much needs to be computer controlled and how the design could support seat-of-the-pants flying. It's not like you need a particular entry or exit trajectory with this beast. Also, added weight means more heat due to the lift/drag ratio, since I'd be riding lower in the atmosphere, so it's imperative to keep the payload mass as small as possible.
I figure the thing would have to be nearly the size of a Goodyear Blimp with respect to volume, but much narrower and longer, so as to reduce the nose/scoop area. Buoyancy is not as critical, though, since I expect some lifting surfaces in the design, eventually. It just may have to go a few meters per sec to fly. Your points are well taken, thanks for the input.
Sure, go here. It's Stanford's site. They've done all the design stuff on GPB.
Gravity Probe-B
No, I haven't built any models yet. Done some tube brazing, and done some experimenting with methods to seal mylar seams, and have some bits on order, but no model yet. It takes a lot of time.
To answer the other questions; Less lift and thrust; this isn't exactly true; the lift at the elevation I expect to reach ceases to be aerodynamic lift and becomes kinetic-gas lift. The atmospheric gas throughput will remain fairly constant throughout; at 1 KPS, you can scoop gas that's a tiny fraction of the pressure that you need at sea-level. If you need 10 m/s at sea level to get lift to stay up, then you can deal with gas 1/100th as thick to stay up at 1KPS, somewhere around 30 kilometers. Drag, of course, increases as a function of the square of the velocity, so that's your limiting factor, but your air-scoop covers the front of the tube design, and surface drag isn't quite the concern at these elevations. Yes, there are a lot of kinks to work out, but I think that's mostly because no one has worked on something like this before.
KSR is Kim Stanley Robinson, refering to the Red, Green, Blue Mars series. It's very, very political, and even more geological. Not a light read, but some excellent ideas and a good tour of Mars. And, true, England is not a pure Monarchy, since they have the Parliament, but it still has the whole "Royalty supported by the taxes of the masses" to deal with, and boy, do they have some taxes. If Americans had to pay a 17.5 percent VAT, they'd have another tea party, except they'd be throwing politicians in the bay.
Tom
Gravity Probe-B is supposed to launch this year to test the gravito-magnetic effect. I work with Lockheed on the Payload Transportation System, so we get to haul GPB around from building to building for various tests. Pretty small satellite, but the technology on that thing is just awesome. I think they also call the gravito-magnetic effect the "Lense-Thirring frame-dragging effect", but I might be confusing two different GR predictions.
Tom
Have to agree with you; whoever gets there first and lives there is going to establish whatever government they feel like. Even KSR showed this happening in his books. Sure, eventually they formed their world-government, but initially it was lots of little groups running their own home-grown governments based on their personal ideologies. The only way the KSR world-government with a Duma and Senate will happen is if all us Mars fanatics get there before anyone else does. (or, in your case, a Monarchy...but having lived in England for a few years, I can't say I like that idea much). Considering the level of corruption in the US government nowadays, a Duma looks mighty attractive.
Tom
I'm an advocate of Solar Thermal technology to get to orbit. Not that it will necessarily work, but I believe it might be engineerable. Very briefly, the idea is that you use solar energy to heat up a tube-array that's being fed atmospheric gas. The solar collector is made using a big reflective mylar balloon. The design I've been toying with is a long tube-shaped hot-air balloon, parabolic reflective mylar on the bottom, clear mylar on the top. The thermal transfer tube (that you are heating with the reflected solar) runs down the middle of the balloon, and has an intake scoop on one end and a thrust nozzle on the other. It floats, since technically it IS a hot air balloon.
The negatives are; its top speed is limited by the scoop drag (kinetic) versus the thrust (est. max temp at 2000 deg. C, considering material limits) to about 1.3 kps. This isn't bad, but it isn't orbital velocity. One obvious partial solution is to take a tank of water along and feed it into the thermal tube. I haven't run the mass/thrust calcs on it yet, so I don't know what that will do for me. You also can only launch in the daytime, and have to keep your parabolic reflector pointed at the sun. With a tiltable half-tube array, this actually isn't that difficult.
The positives are; it's incredibly cheap; I'm working on the prototype in my garage. You don't use any fuel for the first 1.3kps, and by then you are on the high edge of the atmosphere. The fuel, if you take any water along, is fairly easy to find (if you have a hose). Thanks to the lift/drag ratio, (assuming you have some lifting surfaces) you don't have to sweat burning up on reentry, especially since you're using atmosphere as propellant and can land pretty much anywhere you want.
I may be nuts to pursue this, but it irks me to look at all the X-Prize entries and see that ALL of them are chemical rockets. I'd like to see a design that breaks the chemical paradigm.
Any comments are welcome; I've got a web page that goes into more detail at My Webpage
Any comments or suggestions are quite welcome. Improvements on the design concept are welcome, too.
Tom Jolly